﻿package mortal.game.scene3D.display3d.text3d
{
    import __AS3__.vec.*;

    public class Text3DPlace extends Object
    {
        public var targetVector:Vector.<Number>;
        public var placeId:uint;
        public var id:uint = 0;

        public function Text3DPlace(param1:Vector.<Number>, param2:uint, param3:uint)
        {
            this.targetVector = param1;
            this.placeId = param2;
            this.id = param3;
            return;
        }// end function

    }
}
